Purchased the download
version of the game about 2 weeks ago off the website based
on what I had seen and heard about the subject matter -
and it was definitely worth it.
A fantastically gripping and intellegent
storyline had me glued to my computer for the duration of
the game . . . or story, I should say. The Zone most definitely
leans more towards an interactive story than an adventure
game, as puzzles are kept to a minimum throughout. However,
the real puzzle is decoding the reality or better yet the
surreality around you. And as a result of such a dense,
layered, and well thought out story the lack of logic or
inventory puzzles did not bother me in the least. The look
of The Zone was also spectacular and extremely successful
at creating a unique and believable wasteland atmosphere.
These visuals along with the extensive and profound score
created a mood not often found in most games.
Overall, I was thrilled with The Zone
and can only say that I was thinking about it days after
I had finished playing. That in my opinion is one of the
most import attributes of any quality work of art. I highly
recommend The Zone to anyone looking for a stimulating,
intellegent, and challenging story - in short: money well
spent. However, if puzzles are your only concern, then you
might be better served elsewhere. Thanks, and keep it up
Leo. I guess now I am going to have to buy it again when
the CD comes out ;D
— Derrick
I have to say that now, after playing
the Zone for a while, I'm absolutely stunned about it! I
do most of my playing with PlayStation (games like Ratchet&Clank,
Jak&Daxter, Sly, etc.) but still - I have some kind
of image of the game field in general. I'm a huge fan of
Ratchet&Clank games but at the same time I've always
wished to see and feel again some kind of strange (un)reality
what I felt when I played Myst for the first time. Many
games - as beautiful as they might be - lack a sort of individualism
both in story line and in the graphic world. Usually whan
I play a game, I'm aware of the fact that I'm playing -
but with games like Myst and your Zone, I sort of forgot
that I'm playing - I don't think it's exaggeration if I
say that I 'live' the game.
And I have to say: I envy you a bit. I really wish that
I'd accomplished something like The Zone...
— Päivi Hintsanen, Live
Herring
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